Building and connecting the future of gaming fandom through XP Network's unified gaming and real-world rewards ecosystem.
What players earn should carry weight. Today, it doesn't.
What players earn in one game has no value outside it.
Digital progression rarely extends beyond a single title.
Publishers and licensees struggle to durably connect gameplay with real-world communities and commerce.
Every industry rewards engagement across brands. Gaming is the exception.
Credit-card rewards fundamentally changed how consumers spend and stay loyal.
Modern retail ecosystems thrive on points that move freely across brands.
Gaming has no neutral rewards infrastructure connecting titles, players, and commerce.
Monarch builds reward-native games — connecting gameplay to real-world commerce at the core of the architecture.
Rewards are engineered directly into game design through XP Network — not bolted on afterward.
Converts gameplay into digital and real-world rewards players can actually use.
Unites publishers, developers, and brands in a single connected ecosystem.
A team that has built, scaled, and exited across EA, Amazon, Apple, Twitch, Plaid, Westwood, Catalyst, and Jasco.
Global tabletop and digital game partners already in place and ready for scale.
The studio connecting the largest entertainment industry to an existing cross-brand rewards infrastructure.
No neutral infrastructure connects the two. Monarch is building it.
Market figures are third-party estimates and forward-looking projections; actual results may differ.
A multi-channel revenue strategy that scales as games, partners, and rewards participation expand.
Premium titles, in-game purchases, and expansions.
Revenue share on digital & physical redemptions across the network.
Cross-brand promotions and reward integrations.
Revenue share from third-party studios building on the ecosystem.
Every new game, reward, and partner makes the whole ecosystem more valuable.
XP is a progression system that turns your gameplay into real rewards. Earn XP through matches, challenges, and milestones, then redeem it for in-game content, exclusive cosmetics, and physical products.
XP is a non-cash loyalty reward system that recognizes player participation and engagement. It is not cash, not currency, not cryptocurrency, and not pay-to-win. XP connects games, players, and communities through fair, transparent, and fun progression.
The platform is live and the flywheel is already turning.
"Play more. Earn more. Get more."
XP Network links rewards and the SDK directly into our games, creating seamless progression systems that recognize and reward player engagement across the entire Monarch ecosystem.
Pong of Champions is live on iOS & Android — players earn Monarch XP to spend on digital & physical goods through the XP Network SDK and Shopify stores.
To create and connect exceptional games powered by XP Network, transforming fandom into transferable digital and real-world value.
To build the universal rewards layer for gaming — where gameplay, commerce, and community are seamlessly connected across titles, publishers, and the real world.
We don't build alone. We build with creators, publishers, and players.
Our parent company and technology partner, providing the proprietary rewards and engagement platform that powers XP across all Monarch games.
Collaborating with respected tabletop publishers to bring beloved board games and card games to digital platforms with authenticity and care.
Players aren't just customers… they're partners in creation. Your feedback shapes our games, your engagement drives our development, and your passion inspires everything we do.
We're building the infrastructure layer for connected gaming.
AAA designers, operators, and publishers with decades of combined experience.
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Founder of Westwood Studios, creator of Command & Conquer. 150+ shipped games. Former CCO at EA LA, Head of Studios at Amazon. Six Game of the Year awards and BAFTA recipient.
Founder of Jasco Games, serial entrepreneur with experience across games, entertainment, and technology. Built a global tabletop company with Disney, Warner Bros, and Capcom partnerships.
15+ years building large-scale platforms at Apple and Plaid. Contributed to the iOS App Store redesign and tvOS App Store. Founded AR/VR projects using Unity.
Bestselling author and founder of Catalyst Game Labs. 20+ novels, 4 AAA games. Manages BattleTech and Shadowrun brands. Navy veteran and game design veteran.
CEO of Rising Empire Studios, creator of Alpha Clash TCG. Former D1 athlete and Cirque du Soleil Head Coach. Leads multi-platform franchise development across games and media.
COO of Rising Empire Studios, overseeing Alpha Clash operations and production. Former D1 strength coach bringing leadership and organizational discipline to studio growth.
Engineering leader and founding-team member at Twitch ($970M Amazon sale), with prior exits at Digital River and ExactTarget. Genvid advisory board; CTO roles across multiple studios.
Serial founder with 15+ years building interactive gaming platforms. Founded Mirus (acquired by Shuffle Master/Bally). Co-founder of EvenPlay. Expert in regulated gaming environments.
As SVP, instrumental in building Fantasy Flight Games to $85M annual revenue and its merger with Asmodee. Grew the NA division to $125M and built a partner network across 30+ countries.
Whether you're a publisher, developer, or brand — let's talk.
Or email us directly at contact@monarchgamestudios.com